Of course, there is also a Training mode, where you can test your skills on multiple stages. More modes are available, including arena, single-player, multiplayer, and even an online mode. You are allowed to heal in-between stages. Super Smash Flash 2 further extends the game's content by providing an All-Star mode, where the player, with one stock, fights the entire roster in various rounds. The mode ends with a traditional boss fight against the Master Hand on Final Destination. Players can also play in the Classic Mode, where they fight against CPU-controlled opponents in a series of levels, with bonus rounds. The match ends when one player-or team- loses all their lives. Every time they are KO'd or self-destruct, they will lose a life. Meanwhile, the Stock Mode gives a player a chosen amount of life. In case of a tie, a Sudden Death match will determine the winner. If both of you are still standing, the player with the most points wins. As the name suggests, the Time Mode comes with a designated time limit, and you have to KO your opponent before it runs out. You can participate in matches in either Time, Stock mode, or a combination of the two. Player 2, meanwhile, can use the 1 Key on the number pad for special moves and the number 2 for standard attacks. However, O is used for special moves, while P is for standard attacks. WASD is now assigned as Player 1's movement, while the arrow keys are for Player 2. However, unlike its predecessor, Super Smash Flash, the controls are assigned to different keys. With this, you have more chances of knocking your opponent off.Ĭontrol-wise, you are allowed to use your keyboard. As you attack, the damage accumulates, and the percent value increases. However, unlike most traditional fighting games, a character's health is measured through a damage percentage counter. You will fight other characters until one of you is knocked out. As mentioned, this game is based on the Nintendo franchise and shares similar gameplay. However, some Final Smashes involve the player temporarily transforming into an advanced form in which their attack power is dramatically increased, which is called a Transformation Final Smash.If you ever played Super Smash Bros, then Super Smash Flash 2 will be easy for you to understand. A Final Smash is often an attack which deals high amounts of damage and knockback or has massive range across the stage. After doing so, it is activated by pressing the special move input, like the player would when performing a neutral special move. Though special moves do not appear in the original Super Smash Flash, the How to Play game mode refers to down attacks as "special attacks".įinal Smash Main article: Final SmashĪ Final Smash is a unique type of special move in SSF2 that can be obtained by breaking a Smash Ball or filling the character's Final Smash Meter. However, most moves that aid in recovery render the character helpless when used in midair. Most projectiles can be launched through special moves, and most up special moves are used as an additional jump to recover with. Special moves are unique to a character's fighting style and are often based on a character's signature moves from their source games. There are four main types of special moves performed by pressing the special input in any of four directions or no direction at all, including the neutral special move, side special move, up special move, and down special move, with SSF2 also including the Final Smash. Special moves are unique attacks that often have much different and more complex functions than standard ground attacks or aerial attacks. Mario performing his special moves in SSF2.Ī special move ( 必殺技 or 必殺ワザ) is an attack in Super Smash Flash 2 or Fraymakers that is performed by pressing the special input.
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