So while you are getting some great 3D accelerated graphics, depending on your CPU and screen resolution, you may be noticing some choppiness. While 3D acceleration is working, I have to note that the h.264 encoding for the Blast Extreme session is still being handled by the CPU. Horizon 3D Acceleration Enabled via dxdiag In my setup I’m running a GeForce 550 GTX TI, and a GeForce 640. And no, you don’t need a fancy enterprise GPU. One thing that is really cool, is the fact that 3D acceleration is enabled and working if the computer has a GPU installed (along with drivers). Update – March 14th 2020 – I’ve been using this on 3 different systems since I wrote this article and love this feature! 3D Acceleration I’ll update this post later on once I hear back about how some of my customers have deployed it. I’ve had numerous discussions with customers of mine who also say they see tremendous value in this after I brought it to their attention. Not only have I moved my desktop in to my server room and started remoting in using Blast, but I can think of many use cases for this (machines shops, sharing software licenses, remote access, etc.). GPU Hardware h.264/h.265 offload may work in later versions (I still need to test this).GPU Hardware h.264 encoding on consumer GPUs (h.264 encoding is still handled by the CPU).
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